In 1936, Gion no Shimai (Sisters of
Gion) was released by Kenji Mizoguchi, bringing about what many thought
to be a new style of filmmaking. Seen by "Western eyes," the film is indeed
a world apart from your typical Hollywood fare. Camera movement in Sisters
of Gion is very limited, as is the use of short takes or any kind of rapid
cutting. The film is sixty-nine minutes long, and it's comprised of only
one hundred and thirty shots, some of which break the three-minute mark.
Montage (in the traditional sense) is an unknown concept in Sisters of
Gion, as is the notion of zoom or "invisible" editing. When the camera
does move, it is usually in a pan, dolly, or the one of the few tracking
shots in the film. Mizoguchi approaches this film in a style that incorporates
an almost mathematical appraisal to what is seen on the two-dimensional
screen. He employs a geometric symmetry of mise-en-scene, which is heightened
by a generous use of deep space, deep focus, and the regular abuse of the
off-screen space. With this concept, he achieves a balance on screen that
is unique and entirely his own.
Mizoguchi applies this symmetrical
theme by often situating the actors/actresses on screen in threes; sometimes
in a diagonal row, sometimes in a triangular fashion, and almost always
on different planes. A notable example is in shot two of the film, in which
you have three characters in a diagonal row on the screen, almost like
a line pointing north-east. Mr. Furusawa's helper is first in the chain
and closest to the camera, almost centered on the screen. His back is to
the camera, and he is looking north-east through a doorway at Mr. Furusawa's
wife, who is packing a suitcase. Behind and to the north-east of her is
a woman holding a baby. Each character is on a different plane, and each
is at a different depth on the screen. One could compare the character's
placement within the shot to specific points on a graph, carefully thought
out and plotted in order to establish linearity. Another key aspect to
the balance of this shot is the contrasting colors of the characters. The
helper wears white, Furusawa's wife wears gray, and the woman walking the
baby wears black and gray. This is another tool that Mizoguchi uses in
his mise-en-scene; characters wear contrasting colors, which set them apart
from each other and in turn compliment the background. This is especially
present in the first part of the second shot of the film, before the camera
has panned to reveal the women and the baby. Mr. Furusawa is talking with
his helper, who has his back to the camera and is in the lower right of
the screen. Furusawa sits across from the helper and faces the camera.
Furusawa is clad in black and has a white wall behind his left shoulder
and a black and shadowed space behind his right shoulder. The helper is
clad in bright white, with a white wall to his right and the black shadowed
space above his head. So, in the south-east and north-west corners of the
screen you have white, and in the upper right of the screen you have this
black area, which almost seems to meld with Furusawa. To the lower right
of Furusawa is the helper, who just about glows in the dazzling white of
his outfit. The background sets off the color scheme, and equilibrium is
created on the screen through the extreme black and white contrasts of
the characters.
In Sisters of Gion, Mizoguchi achieves
montage not by rapid cutting but by symmetrical and balanced mise-en-scene.
This is most prominent in his use of straight lines and angles to create
shots that are almost geometric in quality. In countless scenes throughout
the film we see the use of vertical and sometimes horizontal bars, mostly
in the form of windows. Two shots immediately come to the forefront of
this concept; the first is in shot sixty, in which Omocha seduces her future
and short-lived patron, and the second is shot fifteen, in which we see
geishas lazing about in a brothel. In shot sixty, the windows in the background
are crisscrossed with black bars punctuated by the sunshine streaming in
between them. It aids in giving the shot an angular perspective, as the
camera is catty-cornered in its viewpoint of the room. The lines on the
floor run north-east to the windows, where they then turn upward to the
jail bar-looking windows. Rarely in this film do we see a room straight
on; the rooms are always shot from a direction that makes them diamond-like
in shape, not square. One could call it "a diagonal approach." In shot
fifteen, we have a brief ten-second look into a room full of geishas. In
the background we see yet another slatted wall, with light spilling through
the spaces between the vertical, prison-like bars. The beauty of the effect
is crystallized as a man flies by on a bicycle outside, casting a fleeting
shadow on those inside.
This shot again exhibits Mizoguchi's
inclination to use the "three person effect," but this time in a triangular
sense. We see one geisha in profile lying on the floor and facing west,
with her legs cut off by curtains. Another geisha lies on the floor next
to the first, but facing the camera, so we only see her face and arms.
A third geisha is in the background, examining herself in a mirror. The
women form a triangle, and each is farther back in the screen than the
one before her. The whole shot is framed by curtains on either side of
the screen, which further encourage the clean lines established by the
slatted wall. The "diagonal approach" is also notable in the numerous shots
depicting the hallway that leads to the sister's apartment. The hallway
is never shot from the same spot twice, but it is always at a diagonal
angle. The effect adds a great deal of depth, especially in shot thirty-eight
(in which we see Ume coming down the hallway towards the camera), and in
shot ninety-nine, where the cab driver comes to pick up Omocha. In this
particular shot we see a cab pull up to the mouth of the hallway at the
very back of the screen. The driver gets out, and proceeds to walk down
the corridor. The lights hanging in the hallway help to show the distance
of the passage, like an arrow pointing to the car at the end. This viewpoint
implies a great distance, as if the sisters live very deep within the Geisha
quarters. It could also signify the low level of their social status and
how far they will have to go to advance it. Either way, the path to the
sister's house is never shown from a frontal perspective, and it seems
as if Mizoguchi was trying to inhibit a sense of separation from the outside
world.
In Sisters of Gion, Mizoguchi constructs
a frame in which the main action isn't always given the benefit of the
immediate foreground. The action is rarely centered on the screen, and
it isn't always shown from an un-obstructed viewpoint. Characters often
walk behind partitions, through curtains, and tend to be half on-screen
and off-screen. The camera tracks their movement, but rarely bothers to
directly follow their progress through obstacles or behind walls. In shot
one-hundred and twenty-seven, (the hospital scene), the camera pans and
follows Omocha as she is carried to the recovery room, which is almost
completely blocked from sight. We see the slatted outside wall of the room,
but we can barely make out what is going on through the narrow spaces between
each plank. It almost looks as if the sisters are in a jail cell. This
shot lasts over two and a half minutes long, and it's slightly frustrating
to not be able to see what is going on. This part of the shot isn't centered
either, as the action takes place on the left side of the screen. Another
good example is in shot seventeen, where the characters walk on and off-screen
as if they were in a play on a stage. Furusawa is there at first, and then
he gets up and walks off stage left. Ume gets up, walks toward the back
of the screen, and then a man in chef attire enters stage right. Ume then
exits stage left, while the chef waits. Then Ume comes back, reporting
that she has no money for the chef, who then exits stage right. Throughout
all this the camera remains fixated, capturing only the action directly
in front of it. We see another form of this in shot twenty-six, as the
sisters and Mr. Furusawa entertain the drunken Jurukado. Only half of Ume
can be seen; the rest of her is off-screen on the right. This happens again
in shot nineteen, when Kimura arrives at the sister's house to say hello.
Ume is again seen only partially on the right side of the frame.
An interesting variation on this employment
of the off-screen space is displayed in the twenty-first shot of the film,
in which Omocha is talking with Kimura and successfully suckering him into
giving her cloth for a kimono. He is sitting and listening to her talk,
and then she walks off-screen. However, the camera doesn't budge, and instead
we follow Kimura's eyes off-screen, presumably on Omocha. In most films,
the camera usually follows whoever is talking, but that isn't the strategy
used here. We see it again in shot thirty-two, where a sober Jurukado attempts
to leave the company of Omocha. He gets up from the table and walks towards
the door, the camera panning and following his movement. He then stands
by the door, putting on his coat. This whole time Omocha has been continuing
the conversation by herself, and yet the camera stays on Jurukado. In this
and other points in the film, the camera stays on the person listening,
not the person talking. Mizoguchi seems to be illustrating the fact that
the effect of what is being said is more important than the actual cause;
the reaction of the listener is the key element, not the action of the
speaker. Most of the shots within Sisters of Gion are long shots, but they
tend to fluctuate between full and "knee" shots as the characters move
about the screen. Within all, however, Mizoguchi displays his penchant
for deep space and focus. One shot exhibiting extreme deep space is shot
forty, in which Omocha is telling her sister that Mr. Furusawa has left
and is not returning. Omocha is positioned at the very back of the screen,
presumably in her bedroom. She stands with the narrow doorway framing her,
brightly illuminated windows flanking her on both sides as she talks to
her sister. She is centered in the frame, a strange occurrence in this
film. Her sister is closer to the front of the screen and on the right,
sitting at the ever present-table. A light above her head illuminates her
like a spotlight. The screen is divided by a deep band of black shadow
that lies between the two sisters, which makes the distance separating
them appear much greater than it is. It isn't enough that Omocha dresses
modernly and Ume dresses in the more traditional attire; Mizoguchi drives
the point home further by placing each on opposite sides of this black
chasm. All of this is perfectly clear within the shot, even though both
characters are far from the camera's eye. But the best example of this
is in shot forty-eight, in which Kimura is being reprimanded by his master.
On the left of the screen we see a close-up of the master's face in profile,
naturally cut-off by the side of the frame. He is facing and talking to
Kimura, who occupies the lower right of the screen. We see Kimura from
about the waist up, (MCU) and he is angled towards the master's face. Behind
and to the left of Kimura we see a pair of curtains, and in the small space
between the two curtains we see another person, far back in the screen
and mostly obscured by the curtains. In the top-left of the screen we see
a fourth person from the waist up who appears to be working on something,
and he is far back in the screen as well. Each character occupies a different
quadrant of the screen, and each is literally a different size in reference
to his distance from the camera. The curtains and a partition in the wall
further segment the shot, isolating Kimura from his master and the other
two workers. The end result is a balanced and focused shot representing
four different planes within the frame.
Throughout all sixty-nine minutes
of Sisters of Gion, one can't help but appreciate the linearity that Mizoguchi
brings to the mise-en-scene of his shots. Although some things tend to
be cut off by the boundaries of the frame, the overall impact is one of
structure. The long takes give the viewer ample time to digest the carefully
mapped out order of Mizoguchi's shots, and the masterful use of all sides
and corners of the screen encourage the viewer to question the proliferation
of the Western style. In all, Mizoguchi's style in Sisters of Gion is a
well-executed example of the benefits of clean lines and balanced symmetry,
coupled with a proportioned density that results in an eye-opening cinematic
experience.