¥ Description
ª Wave height
ª Wavelength
ª Wave period
¥ Classification -according to wave period
ª Capillary < 0.1 sec
ª Chop 1-10 sec
ª Swell 10-30 sec
ª Seiche 10 min - 10 hrs
ª Tsunami 10 min - 60 min
ª Tide 12.4 - 24.8 hrs
¥ Most (not all) waves generated by wind
¥ Controls:
ª Velocity
ª Duration
ª Fetch
ª Original sea state - "roughness"
¥ Waves increase with wind if:
ª sufficient fetch
ª wind blows long enough
¥ Waves grow gradually with wind
ª one puff won't cause waves
ª 90 km/hr wind takes 42 hrs to build waves
¥ Fully developed sea
ª waves no longer grow - energy supplied by wind is balanced by energy lost by breaking waves
¥ Significant wave height
ª Average of highest third of all waves in an area
ª important because big waves most destructive
¥ Waves have two kinds of motion:
(1) motion of the wave form
ª wave crests move in one direction
(2) motion of the water
ª water moves in circular orbit
For example:
ª Wind blows out of a bay
ª Wave move out of bay - transport energy
ª Water doesn't move out of bay
¥ Size of water orbits decrease with depth
ª no water motion at 1/2 L
ª called "wave base"
¥ Shape of orbits depend on water depth
ª Deep water waves- water depth > 1/2L
ª Shallow water waves- water depth < 1/20L
ª Intermediate water waves
¥ By definition of wavelength and period, can formulate equation for speed:
C = L/T
ª Here C = celerity, meaning motion of wave, not or mass, otherwise called "speed"
¥ Speed actually controlled by water depth and wavelength - complicated formula
ª For d > L/2, C proportional to L
ª For d < L/20, C proportional to d
ª For L/20 > d > L/2, C proportional to d & L - very complicated
¥ Wave generation:
ª Sea surface chaotic
ª Breaking waves, many different sizes
¥ Constructive interference
ª Rogue waves
¥ Destructive interference
¥ Waves outside area of generation:
ª dispersion - waves move away from generation area at celerity depending on period & wavelength
¥ Changes in waves:
ª Shape & Speed
ª Refraction
ª Breakers
¥ Shape and Speed:
¥ Slow when approach shore - controlled by d
¥ Wavelength decreases:
ª Leading wave slows
ª Following waves same speed
¥ The shape of wave changes:
ª Taller, irregular
¥ Period stays the same, L decrease, C decrease
¥ Refrection
ª Most waves approach coast at angle
ª Waves approach coast first, slow first
ª Net result is waves tend to "bend" parallel to coast
ª Wave orthogonals:
* Lines constructed perpendicular to wave crests
* Wave energy between orthogonals constant
* Energy concentrated at points, dispersed at embayments
¥ Breakers
ª wave steepness - H/L
ª critical value 1/7 - at this point wave collapses - i.e. breaks
¥ Three types of breakers:
ª Spilling - flat beach (mushy)
ª Plunging - steep beach - curling
ª Surging - very steep beach - reflect energy, common at seawalls & cliffs
¥ Waves that do not move horizontally (like wind-waves)
ª seesaw analogy
ª Nodes - no vertical motion
ª Antinodes - maximum vertical motion
¥ The property of the waves depend on the "container"
Closed basins:
Open basins:
¥ Waves can form at pycnocline
ª different in density of fluids
ª very large -
* P = minutes
* L = hundreds of meters
* H = > 100 m
¥ Observation difficult - understanding poor
ª Tides, friction, slumping, storms
¥ Waves from movement of seafloor
ª earthquake, volcano, slump
¥ Typically L > 100 km
ª Shallow water waves
ª very fast 700 km/hr
ª flat - won't be felt at sea.